Vinicius Zarpelon’s Lego Ceramics. If only we could buy them.
Category Archives: design
Amazing art by Russ Mills — intense, graceful, almost wondrous.
On his technique: “For my Graphic work I compile as much source material as possible in the form of textures, random marks and scribbles etc and scan it all, the primary image is drawn and also scanned. I then manipulate the constituent parts on the computer, I keep the amount of layers to a bare minimum so the results are as spontaneous as possible. I dont use any filters at all to keep the ‘digital’ nature of the image to a minimum.”
More wonderfully unnecessary things you can get for your camera without actually improving the way you shoot: camera straps recycled from seatbelts.
What better way to tote your precious camera cargo than with a retired lifesaving device? These handmade camera straps come straight from the benches of wreck yard automobiles!
It’s time you gave your camera the haltering strength it deserves, and the super funky style it’s been silently hoping for. Be the first person on your block to start wearing a seat belt around your neck!
Trust us, this is a good thing.
Each strappy runs a comfortable 2″ wide and has two sturdy slide buckles. The buckles’ rounded edges prevent scratches whilst giving you maximum adjustability. Fun, yet practical. Neat.
Choose from six colors: Burgundy, Teal, White, Red, Lime, and Silver
Now you have to look just as good behind your camera as the person you’re shooting. I doubt I’d ever pay for something like this, but at least this shows that some ingenuity can go a long way. And people might even end up giving you money for it.
Steam Gear Lab‘s custom mod of a iPod Nano (1st Gen) is a steampunk monstrosity that is pretty cool, actually.
Hail the Eye-Pod Victrola that has “broken the chains of small electronics obsolescence”, that can be worn via its leather wrist cuff, or its victrola docking station.
All functionality of the iPod remain intact an a hidden USB cord retracts from the base to either a wall charger or your computer. There are hidden pressure plates that when touched send a strobing “static charge” into the quartz crystals on either side of the magnified veiwing portal.
Ah, all this vexel art by Dangeruss brings back fond memories of watching Initial D (please excuse the live-action version) and imagining we were drift kings while playing the arcade simulators.
And what is a ‘vexel’? As Dangeruss writes:
“Vexel” is a term that’s been coined to describe the fusion of Vector and Pixel forms of illustration. Vexels are not Vector – scalable – mathematically derived images based on paths and fills as one would produce in Illustrator or CorelDRAW or perhaps Flash. Nor are they pure painted images as one might create in Photoshop or Painter.
My Vexels include elements from 4 disciplines: Digital photography, Vector path definition, Digital Painting and 3D modeling.
A typical Vexel starts with a high resolution digital photo. Most often, in my case, of a car. I’ll analyze the photo and determine what elements I want to add, modify or enhance. I typically begin by defining Photoshop vector paths that provide the basis for the line art that I use to add a stylized “toon” look to the finished piece. These paths are stroked with Photoshop paintbrushes of various widths.
Body paint, headlights and other details are systematically added using vector based paths that I use as selection sets for painting those elements. Doing the body color highlights, shadows and reflections plus the various details like intercoolers, lights, grills interior details typically requires 120 layers or so – and not a few hours of patient work.”
I remember sitting in the driver’s seat of a souped-up Subaru STI once. It was a terrifying kind of exhiliration, with the engine’s low-growling like a beast waiting to be unleashed. Sheer power that could be let loose with a mere tap of your foot.
I hit 100km/h while only in second gear. And in that moment where the acceleration-force pins you back in your seat, I finally understood why boys love cars.
Michael Bierut’s From Drawing Board to the Desktop: A Designer’s Path talks about how the world of design has changed with the rise of the personal computer:
“THE technology we have at our disposal is dazzling, and our efficiency is such that clients expect fast solutions and nearly instantaneous updates. We are proud to deliver them. Still, I wonder if we haven’t lost something in the process: the deliberation that comes with a slower pace, the attention to detail required when mistakes can’t be undone with the click of a mouse. Younger designers hearing me talk this way react as if I’m getting sentimental about the days when we all used to churn our own butter.”
“For those who don’t know, Warren Ellis is probably the most well-known figure in comics on the Internet. I know that’s marrying chocolate and peanut butter, but let’s face it: chocolate and peanut butter are delicious. An enormously prolific writer, Mr. Ellis also somehow finds time to be extraordinarily active on various message boards, discussion threads, and his own network of sites, Often imitated, never duplicated: Warren Ellis is as close to an iconoclast as you’re liable to get these days, at least in comic book circles.
APOLOGY: This comic will make no sense to most people unfamiliar with Mr. Ellis’ work and persona, as well as to many people who are quite familiar with both.”
Warren Ellis is in your computer, stealing your internets. I always knew it. Now his evil scheme has been exposed.