Category Archives: gaming

Massively Multiplayer Offline Gaming: Dragon Quest IX

dquestix1

dquestix2

Outside the giant Yodobashi-Akiba department store in the Akihabara district, hundreds of gamers gather each day, crowdsourcing the hunt for rare creatures and virtual treasure.
They stand, packed together in a cordoned-off area reserved for them, as store employees attempt to keep the sidewalk clear, ushering the players behind safety barriers. Everyone is holding a Nintendo DS and playing this year’s hottest new game: Dragon Quest IX.
It’s a cartoony, easy-to-master role-playing game about grand adventures, but these players aren’t off slaying dragons. They’re swapping character data to meet other avatars and quite possibly collect valuable treasures.
Call it a massively multiplayer offline game

Outside the giant Yodobashi-Akiba department store in the Akihabara district, hundreds of gamers gather each day, crowdsourcing the hunt for rare creatures and virtual treasure.

They stand, packed together in a cordoned-off area reserved for them, as store employees attempt to keep the sidewalk clear, ushering the players behind safety barriers. Everyone is holding a Nintendo DS and playing this year’s hottest new game: Dragon Quest IX.

It’s a cartoony, easy-to-master role-playing game about grand adventures, but these players aren’t off slaying dragons. They’re swapping character data to meet other avatars and quite possibly collect valuable treasures.

Call it a massively multiplayer offline game.

From Why Tokyo Crowds Can’t Stop Playing Dragon Quest IX.

Another brilliant article from WIRED, which is incisive, informative and compelling. I love the term ‘crowdsourcing’ — which is decidedly old hat in the social media sphere — as the notions of harnessing the power of the collective presents the limitless potential in any endeavour, whether it’s finding a solution or creative brainstorming, with Warren Ellis’ Global Frequency being one such example.

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My Michael Jackson Tribute

mj

This was the trio’s favourite game when we were young. Dennis got scammed and paid $80 for this at a certain shop in Parkway Parade that exists to this day.

Nevertheless, we played it to death, and I loved it. Catch a shooting star and turn into a robot. Hold A and you could throw the hat. If you held on long enough, he’d go into the dance, causing all the enemies to break out together in dance with him. And they would die. Sounds morbid enough reading it like this, but heck, it was fun as hell.

‘Smooth Criminal’ remains a firm favourite of mine because of this game.

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The Super Mario Conundrum

supermarioconundrum

These are questions that are better left unanswered. Because you don’t really know what’s going on in those polka dotted mushrooms of his.

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Filed under gaming, madness, self-indulgence